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	<title>Comments on: Collabo-Ray-tion</title>
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	<link>http://frenden.com/collabo-ray-tion/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=collabo-ray-tion</link>
	<description>This is the blog of Ray Frenden, an illustrator.</description>
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		<title>By: Ray Frenden</title>
		<link>http://frenden.com/collabo-ray-tion/comment-page-1/#comment-505</link>
		<dc:creator>Ray Frenden</dc:creator>
		<pubDate>Wed, 23 Apr 2008 15:28:10 +0000</pubDate>
		<guid isPermaLink="false">http://frenden.com/?p=64#comment-505</guid>
		<description>I&#039;ve definitely been experimenting with simplification as a means of rapid production. The cleaner and more geometric a character, the easier to draw sequentially. It&#039;s moving away from realism for the sake of iconography too. I&#039;m working on a few comic concepts.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve definitely been experimenting with simplification as a means of rapid production. The cleaner and more geometric a character, the easier to draw sequentially. It&#8217;s moving away from realism for the sake of iconography too. I&#8217;m working on a few comic concepts.</p>
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		<title>By: iso</title>
		<link>http://frenden.com/collabo-ray-tion/comment-page-1/#comment-504</link>
		<dc:creator>iso</dc:creator>
		<pubDate>Wed, 23 Apr 2008 14:26:58 +0000</pubDate>
		<guid isPermaLink="false">http://frenden.com/?p=64#comment-504</guid>
		<description>Awesome stuff, as always.
It&#039;s really interesting to see your collabs. I find it interesting when looking at Rot Mouth.. it&#039;s definitely a PenguinX piece but the texture in the tones makes it seem really different than your usual coloring.

The skate deck character... I was left really surprised for some reason, it&#039;s you..it&#039;s your themes, it&#039;s your style of character but.. but..but... angular strokes? Very different. I may need to catch up on some of your artwork but your (digital) pen always seems to flow, your lines bend. But in this case, the elbows, the forehead and the facial bones really pop in a slightly different way than usual. Nice.
It reminds me of how I remember Genndy Tartakovsky&#039;s work on Samurai Jack or Clone Wars.

Glad to see you&#039;re still going up up up in your Illustration career path. Go Ray!</description>
		<content:encoded><![CDATA[<p>Awesome stuff, as always.<br />
It&#8217;s really interesting to see your collabs. I find it interesting when looking at Rot Mouth.. it&#8217;s definitely a PenguinX piece but the texture in the tones makes it seem really different than your usual coloring.</p>
<p>The skate deck character&#8230; I was left really surprised for some reason, it&#8217;s you..it&#8217;s your themes, it&#8217;s your style of character but.. but..but&#8230; angular strokes? Very different. I may need to catch up on some of your artwork but your (digital) pen always seems to flow, your lines bend. But in this case, the elbows, the forehead and the facial bones really pop in a slightly different way than usual. Nice.<br />
It reminds me of how I remember Genndy Tartakovsky&#8217;s work on Samurai Jack or Clone Wars.</p>
<p>Glad to see you&#8217;re still going up up up in your Illustration career path. Go Ray!</p>
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		<title>By: Ray Frenden</title>
		<link>http://frenden.com/collabo-ray-tion/comment-page-1/#comment-490</link>
		<dc:creator>Ray Frenden</dc:creator>
		<pubDate>Thu, 17 Apr 2008 22:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://frenden.com/?p=64#comment-490</guid>
		<description>It exports a raster image. Yes, I use Manga Studio for much of my work.</description>
		<content:encoded><![CDATA[<p>It exports a raster image. Yes, I use Manga Studio for much of my work.</p>
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		<title>By: darkdog</title>
		<link>http://frenden.com/collabo-ray-tion/comment-page-1/#comment-487</link>
		<dc:creator>darkdog</dc:creator>
		<pubDate>Wed, 16 Apr 2008 14:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://frenden.com/?p=64#comment-487</guid>
		<description>so u only use? manga studio for all this work ??
and does it export sth that can be used on threadless? cause i dont think it works as vector or it have convertor?</description>
		<content:encoded><![CDATA[<p>so u only use? manga studio for all this work ??<br />
and does it export sth that can be used on threadless? cause i dont think it works as vector or it have convertor?</p>
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		<title>By: GC</title>
		<link>http://frenden.com/collabo-ray-tion/comment-page-1/#comment-485</link>
		<dc:creator>GC</dc:creator>
		<pubDate>Fri, 11 Apr 2008 21:28:13 +0000</pubDate>
		<guid isPermaLink="false">http://frenden.com/?p=64#comment-485</guid>
		<description>The thing that first interested me in your work was your zombie series, because I&#039;d been drawing zombies for years also (you happen to do it with more style) ;)

Here&#039;s my contribution.

http://www.threadless.com/submission/158492/Punk_Is_Dead</description>
		<content:encoded><![CDATA[<p>The thing that first interested me in your work was your zombie series, because I&#8217;d been drawing zombies for years also (you happen to do it with more style) ;)</p>
<p>Here&#8217;s my contribution.</p>
<p><a href="http://www.threadless.com/submission/158492/Punk_Is_Dead" rel="nofollow">http://www.threadless.com/submission/158492/Punk_Is_Dead</a></p>
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		<title>By: Ray Frenden</title>
		<link>http://frenden.com/collabo-ray-tion/comment-page-1/#comment-482</link>
		<dc:creator>Ray Frenden</dc:creator>
		<pubDate>Wed, 09 Apr 2008 18:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://frenden.com/?p=64#comment-482</guid>
		<description>I send fun, stress relieving, personal works and the like over to Threadless. 99.9% of my work is commissioned, professional work. 

I tend to be very protective of my rights/licensing and only send things that I&#039;m not too partial to!

Thanks for the link to TSNN. I hadn&#039;t heard of that particular venue before. Neato!</description>
		<content:encoded><![CDATA[<p>I send fun, stress relieving, personal works and the like over to Threadless. 99.9% of my work is commissioned, professional work. </p>
<p>I tend to be very protective of my rights/licensing and only send things that I&#8217;m not too partial to!</p>
<p>Thanks for the link to TSNN. I hadn&#8217;t heard of that particular venue before. Neato!</p>
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	<item>
		<title>By: GC</title>
		<link>http://frenden.com/collabo-ray-tion/comment-page-1/#comment-481</link>
		<dc:creator>GC</dc:creator>
		<pubDate>Wed, 09 Apr 2008 18:15:11 +0000</pubDate>
		<guid isPermaLink="false">http://frenden.com/?p=64#comment-481</guid>
		<description>To clarify, the Licensing show has been held in NY, and is moving to Vegas...

http://www.tsnn.com/blog/?p=88</description>
		<content:encoded><![CDATA[<p>To clarify, the Licensing show has been held in NY, and is moving to Vegas&#8230;</p>
<p><a href="http://www.tsnn.com/blog/?p=88" rel="nofollow">http://www.tsnn.com/blog/?p=88</a></p>
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	<item>
		<title>By: GC</title>
		<link>http://frenden.com/collabo-ray-tion/comment-page-1/#comment-480</link>
		<dc:creator>GC</dc:creator>
		<pubDate>Wed, 09 Apr 2008 18:13:06 +0000</pubDate>
		<guid isPermaLink="false">http://frenden.com/?p=64#comment-480</guid>
		<description>Congratulations, Ray! You&#039;ve got a heck of a lot going on, and I&#039;m glad to see you&#039;re capitalizing on many more venues that offer better compensation (at least by my estimation) than a place like Threadless. In all fairness, Threadless can be a good place to experiment with new designs and ideas while trying to get a sense of marketplace reality. I try to encourage artists to get the best possible agreements for their art, preferably either non-exclusive or licensing arrangements so that there are continuous revenue streams for popular and &quot;repurposable&quot; artwork. I corresponded with Jim Benton (creator of the Happy Bunny character) and he said for him the best venue to shop his artwork was the Licensing show in Las Vegas, where you can directly interface with manufacturers. Think about doing it! So many artists have no clue how to work their advantages.</description>
		<content:encoded><![CDATA[<p>Congratulations, Ray! You&#8217;ve got a heck of a lot going on, and I&#8217;m glad to see you&#8217;re capitalizing on many more venues that offer better compensation (at least by my estimation) than a place like Threadless. In all fairness, Threadless can be a good place to experiment with new designs and ideas while trying to get a sense of marketplace reality. I try to encourage artists to get the best possible agreements for their art, preferably either non-exclusive or licensing arrangements so that there are continuous revenue streams for popular and &#8220;repurposable&#8221; artwork. I corresponded with Jim Benton (creator of the Happy Bunny character) and he said for him the best venue to shop his artwork was the Licensing show in Las Vegas, where you can directly interface with manufacturers. Think about doing it! So many artists have no clue how to work their advantages.</p>
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